Hello! I'm

SYSMA

A Very interested software developer in game development.

GitHubLinkedInEmail

About me

Hi! My name is Sebastian Moreno Acero, I'm from Colombia and I work as a software developer.

I have 8 years of experience in web development, during which I have gained expertise in creating Web API using .Net Core and Node.js. I have worked on developing web applications, static websites, and mobile applications.

My experience also includes knowledge of cloud infrastructure, particularly with Azure. Additionally, I am familiar with Linux commands and have experience with Docker.

I'm currently very interested in development of video games.

Works

Gum Fall

Gum Fall

Gum Fall

In Gum Fall, you'll guide a charismatic character as they jump and roll through constantly moving platforms. Make sure to dodge obstacles, collect power-ups, and beat your own high scores. With intuitive controls and progressively challenging levels, each stage offers a unique and exciting experience.

Game Mobile
Jeseb Hub

Jeseb Hub

Jeseb Hub

Jeseb Hub is a personal finance platform where you can manage your transactions (income and expenses) with precision, separate them into different accounts (bank accounts, cash, etc.), categorize them according to your needs (savings, salary, car, food, debts, expenses, investments, etc.), and view a detailed report comparing your income and expenses with the previous month. Features: Precise Control, Separate Accounts, Advanced Categorization, Detailed Report, Overall Balance, Balance Evolution, Monthly Top Expenses.

Web Finances Docker

Skills

Languages

C#
C++
Typescript
Javascript
GDScript
Php
Kotlin
Java

Databases

Microsoft SQL Server
SQLite
Postgres SQL
MySQL

Frameworks

.Net Core
Node JS
Webpack
React
Express JS
Deno js

Others

Godot
Android
Git
OpenGL
Bash
linux
Docker

Interesting

Unreal Engine
C
Python
Rust

Projects

SYSMA Engine

My own 2D game engine written from scratch in C++ (Version 2). Built with CMake and OpenGL, it implements rendering, input and the core systems needed to create games without third-party engines.

C++ CMake OpenGL Game Engine

SYSMA Engine V1

The foundational version of my 2D game engine in C++. A simple engine to create 2D minigames that later evolved into SYSMA Engine.

C++ CMake Game Engine

Pong

Pong is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972.

GDScript Godot engine

PacMan

PacMan is an arcade video game created by video game designer Toru Iwatani of the Namco company, and distributed by Midway Games to the American market in the early 1980s.

GDScript Godot engine

Games IA

A collection of simple games (HTML5, CSS and JavaScript) built with GitHub Copilot, exploring how AI-assisted development speeds up game prototyping.

JavaScript HTML5 CSS AI

Godot C++ CMake

Integration of the Godot game engine with native C++ modules using CMake, combining the ease of GDScript with the performance of C++.

C++ CMake Godot GDScript

OpenGL Tutorial

OpenGL learning path implemented in C++: from the basics of shaders and vertices to rendering techniques, the graphics foundation behind my game engine.

C++ OpenGL

Library

Simple WPF project with C#, library where you can keep track of books, clients and loans.

.Net Core C#

Sysma Notes

Simple Web API project with login, registration with email confirmation, profile update, note creation, editing and deletion.

.Net Core C# React Typescript Sass

Template for webpack with react and multiple page

Simple template to use React with multiple page for servers only static files.

NodeJS Webpack Babel React Typescript Sass

Simple QR Generator

A simple QR code generator built with TypeScript and SCSS. A lightweight and clean web tool to create QR codes instantly from the browser.

Typescript JavaScript SCSS

Contact